StarForged Studios Profile

Posted Jul 20th, 2020

Starforged Studios is a game company that specializes in combining multiple styles of play to create unique, yet familiar experiences.

Rebecca Roman, Co-Founder and Creative Director

What experience or person encouraged you to be an entrepreneur?

I was inspired to become an entrepreneur by Eric Barone’s experience with his game, Stardew Valley. It is my favorite game in the world and when I found out it was made and brought to market by one person I was shocked! I had the idea for our game, Edge, a few years ago and decided if he could take his dream project to the finish line, that I could as well. Morphing a small group of friends making a game into a business was just a matter of things getting more and more serious until we all saw it as the path our project needed to take.

What has been your biggest challenge in being an entrepreneur/startup?

My biggest challenge in being an entrepreneur has been overcoming my imposter syndrome. This is very common in both game developers and entrepreneurs and it was difficult for me to really feel confident in my idea, business plan, and vision for my company. As a recent grad of MSU, I am very used to making small games in the hopes of getting hired by a big company. When I diverged from that pattern, it felt a bit foreign. What has helped me to overcome this and feel more confident and comfortable in my venture are the days where I achieve little victories, like making a new business connection, getting someone excited about my idea, or just making my product better.

What are you most proud of?

I am most proud of how far I have come in the past few years. Before this company, I knew nothing about entrepreneurship, business management, and not nearly as much about game development as I do now. I was playing games one day and I had an idea, and I stuck with that idea. I told people about it and worked on it constantly. I willed it into existence. After that, things started happening quickly. We made an LLC, grew our team, and got funding. Now we’re here, closer than I’ve ever been to achieving my dreams. And it came from an idea I had as a junior at Michigan State. To me, there is not one single thing I’ve achieved with my company that is bigger than that history and growth.

 

Tony Froman, Co-Founder and Technical Director

What experience or person encouraged you to be an entrepreneur?

Working on several projects in the private industry where I poured my heart and soul into it lead me to feel really burned out. I was earning close to the minimum wage as an intern and yet putting in as much work as the full-time employees under the premise of getting “real work experience”. I began to feel strongly that I could take my ideas that I was unable to implement from my position and use them to make myself successful and renowned as a businessman. That is the path I want to travel with my ventures in Game Development and the Software Industry.

What has been your biggest challenge in being an entrepreneur/startup?

The biggest challenge I’ve found is the initial backing you need to get to really take off. You have to convince and inspire so many people to be on your side and that your idea is worthwhile. You need investors to buy in, you need to convince workers that it will be worth their time and benefit them, and leadership to continue to coordinate and delegate while also feeling motivated. There is such a wide variety of facets required for each specific end that it becomes very challenging to balance them all.

What are you most proud of?

I am most proud of my team and all we have accomplished. It sounds really cheesy, but my greatest contribution I feel has been to enable them to continue to work on this project and feed in their ideas so that we can make something great that we can all enjoy. I am so incredibly proud of the product we are developing and I cannot wait to see where it leads by the time it is finished in the next year and a half!